GlowGrid: Vertical Tic Tac Toe Arcade

GlowGrid is a physical, interactive vertical Tic Tac Toe game inspired by Connect 4. Designed to be visually engaging and code-focused, the project was built to challenge my strengths in programming while simplifying physical construction through smart design choices.

Class: Prototyping Electronics for Designers (UXDG 325) Spring 2025
Tools Used: Arduino IDE (programming logic), Illustrator (laser cut design), Fusion 360 (early casing sketches), ChatGPT (code pairing & logic troubleshooting)

“As someone who doesn’t naturally gravitate toward physical builds, I challenged myself to create a product that leaned heavily on logic, coding, and electronics while still being tangible and fun.”

Gameplay Overview

Two players alternate placing tokens (X or O) into the vertical grid. A win triggers a celebratory animation, and the game resets automatically. GlowGrid cycles between sleep mode and active gameplay using custom logic and animation effects.

🔧 Tech & Materials

  • Inputs:

    • TCS3200 Color Sensor (detects red & blue game pieces)

    • IR Remote + IR Receiver (used for player control and move confirmation)

  • Output:

    • 22x22 NeoPixel RGB LED Matrix

  • Hardware:

    • Arduino Mega 2560

    • Acrylic Snap-fit Casing (laser cut)

    • Pre-made X and O pieces

  • Code-Driven Features:

    • Sleep Mode with animated falling icons

    • Real-time color detection and token placement

    • Win detection and visual animations

    • IR Remote integration for intuitive controls

Reflection

“This was my first large-scale physical computing project. I’m incredibly proud of how I tackled complex logic and made the game accessible, playable, and visually fun. I learned how to integrate multiple inputs, manage game states, and build a standalone experience that feels like a real arcade game.”

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